Aria Gamer
Thursday, July 15, 2010
Tuesday, June 8, 2010
IGN: Metal Gear Solid: Peace Walker Review
"Here’s the thing – I could write another nine pages on Metal Gear Solid: Peace Walker. I could do it with ease. From the missions that have you listening to bird calls to the missions that have you taking photos of ghosts to missions that have you holding people up with bananas, this game is insanely deep. It’s crazy and I want to go on and on about every little thing, but there’s no reason for me to sit here and spoil it for you.
Metal Gear Solid: Peace Walker is awesome and you need to play it. It’s not perfect, as the co-op is nearly mandatory in some spots and I could’ve done with a better “how to guide,” but this game is a masterpiece. Not only is it in the running for the title of greatest game ever on the PSP, Metal Gear Solid: Peace Walker is one of the greatest games in the entire Metal Gear franchise."
Metal Gear Solid: Peace Walker is awesome and you need to play it. It’s not perfect, as the co-op is nearly mandatory in some spots and I could’ve done with a better “how to guide,” but this game is a masterpiece. Not only is it in the running for the title of greatest game ever on the PSP, Metal Gear Solid: Peace Walker is one of the greatest games in the entire Metal Gear franchise."
Sunday, May 30, 2010
Game Description Guidelines
The Description section for each game is actually a wiki page for information about that game. In addition to the main description section, there is a second More Information section. This area is meant to include further information about the same game. Also see Wiki Formatting for a general description of Wiki text formatting rules and Wiki Content Guidelines for broader guidelines on what belongs on the wiki and what does not.
General Guidelines
•While this is not Wikipedia, use of a neutral point of view is encouraged.
•When linking to games, link to the game page using [gameid=NUMBER].
•For descriptive terms that apply to many games, link to an appropriate wiki page, even if that page does not yet exist. For example, "This game is language neutral" or this game was illustrated by Doris Matthäus.
Skelebone These two examples no longer work, as there are BGG modules for both of these now (Artist credits, and polls for language neutrality), but the concept of this item is still relevant.
The wiki Game Descriptions are meant to effectively enable a number of features that have been available in the past or discussed, including game relationships, series groupings, theme groupings, award listings and similar capabilities. It is not meant to be a place to implement other new features such as ratings by number-of-players, personal categorizations (use Tags), or the like.
Skelebone: Some of this has changed, as further tools have been implemented into the system to integrate further information into the game page. Expansions are now covered under the Linked Items module on the game page, and some thematic grouping is addressed with the Family systems.
Things to include on a game wiki page
•A brief description of the game. This should always appear as the first part of the page.
•A list of awards, linked the the appropriate wiki award page (eg, Spiel des Jahres)
•Information on the game's current publication status (eg, This game is out of print, a new edition scheduled to come out in 2009, etc).
Skelebone: This is problematic, while it works for prospective printing information (e.g. this game will be released in Q4 2009, Out of Print status is a gray area, as a game may not be currently shipping, but may have copies in stock at a variety of locales. Use the former, but mostly avoid the latter unless hard data is available
•Notable information about availability (eg, This game is hard to find but frequently is available on eBay) in addition to publication status.
Skelebone: See previous item for issues with this
•Links to other related games such as expansions, other games in the same series, or older versions, along with a description of the relationship between these games.
Skelebone As discussed above, Expansions now have a linking module.
glsonn Yet it can be useful at times to include such links. See Dominion, for example.
•Groupings of games that are not their own category (eg, Carcassonne series, Knizia auction trilogy)
•Information on substantial differences between editions of the game.
•Links to wiki pages with extended details about a game, for example if a game has a large number of different editions with a great deal of information about each, you may create a wiki page dedicated to the various editions of a game and simply link to it in the main Game Wiki page
•For children's games, the age range suggested by the publisher.
Things to NOT include on a game wiki page
•Links to designers/publishers/categories that are already included in the game entry, unless the name already is a natural part of the text.
•Rules questions, reviews, discussion, opinions, announcements, or other content that belongs in the Forums
•Images
•Links to external web sites (these belong in the game links)
•Rules suggestions or other things that belong in files or forums
•Recommendations, which currently are best discussed in the forums
•Categories the game is in except as noted above
Note that a separate wiki page for a game FAQ can be very useful, e.g. Hive FAQ, Hellas FAQ, King of Siam FAQ, Tomb FAQ. It is appropriate and helpful for the game's special description wiki page to link to this separate FAQ wiki page.
General Guidelines
•While this is not Wikipedia, use of a neutral point of view is encouraged.
•When linking to games, link to the game page using [gameid=NUMBER].
•For descriptive terms that apply to many games, link to an appropriate wiki page, even if that page does not yet exist. For example, "This game is language neutral" or this game was illustrated by Doris Matthäus.
Skelebone These two examples no longer work, as there are BGG modules for both of these now (Artist credits, and polls for language neutrality), but the concept of this item is still relevant.
The wiki Game Descriptions are meant to effectively enable a number of features that have been available in the past or discussed, including game relationships, series groupings, theme groupings, award listings and similar capabilities. It is not meant to be a place to implement other new features such as ratings by number-of-players, personal categorizations (use Tags), or the like.
Skelebone: Some of this has changed, as further tools have been implemented into the system to integrate further information into the game page. Expansions are now covered under the Linked Items module on the game page, and some thematic grouping is addressed with the Family systems.
Things to include on a game wiki page
•A brief description of the game. This should always appear as the first part of the page.
•A list of awards, linked the the appropriate wiki award page (eg, Spiel des Jahres)
•Information on the game's current publication status (eg, This game is out of print, a new edition scheduled to come out in 2009, etc).
Skelebone: This is problematic, while it works for prospective printing information (e.g. this game will be released in Q4 2009, Out of Print status is a gray area, as a game may not be currently shipping, but may have copies in stock at a variety of locales. Use the former, but mostly avoid the latter unless hard data is available
•Notable information about availability (eg, This game is hard to find but frequently is available on eBay) in addition to publication status.
Skelebone: See previous item for issues with this
•Links to other related games such as expansions, other games in the same series, or older versions, along with a description of the relationship between these games.
Skelebone As discussed above, Expansions now have a linking module.
glsonn Yet it can be useful at times to include such links. See Dominion, for example.
•Groupings of games that are not their own category (eg, Carcassonne series, Knizia auction trilogy)
•Information on substantial differences between editions of the game.
•Links to wiki pages with extended details about a game, for example if a game has a large number of different editions with a great deal of information about each, you may create a wiki page dedicated to the various editions of a game and simply link to it in the main Game Wiki page
•For children's games, the age range suggested by the publisher.
Things to NOT include on a game wiki page
•Links to designers/publishers/categories that are already included in the game entry, unless the name already is a natural part of the text.
•Rules questions, reviews, discussion, opinions, announcements, or other content that belongs in the Forums
•Images
•Links to external web sites (these belong in the game links)
•Rules suggestions or other things that belong in files or forums
•Recommendations, which currently are best discussed in the forums
•Categories the game is in except as noted above
Note that a separate wiki page for a game FAQ can be very useful, e.g. Hive FAQ, Hellas FAQ, King of Siam FAQ, Tomb FAQ. It is appropriate and helpful for the game's special description wiki page to link to this separate FAQ wiki page.
Saturday, May 29, 2010
IGN's Ultimate Comics-to-Film Guide
Superhero movies are big business these days. Major releases like Iron Man and X-Men Origins: Wolverine regularly rake in hundreds of millions of dollars for their respective studios. The Dark Knight alone made Warner Bros. richer than Scrooge McDuck in 2008. So it goes without saying that Hollywood will continue to turn out comic book movies as fast as it can produce them.
The upcoming crop of adaptations is looking more and more interesting all the time. In order to keep you up to date on the numerous comic book movies in development, we've decided to combine our handy Marvel and DC Movie Slates into one feature.
In this article, we list all the movies that have been announced in alphabetical order, provide a tentative release date, and summarize recent announcements and casting choices. The feature is split into Marvel, DC and indie comic (Scott Pilgrim vs. The World) sections, and we'll be expanding it even further in the coming days. So be sure to check back regularly!
The upcoming crop of adaptations is looking more and more interesting all the time. In order to keep you up to date on the numerous comic book movies in development, we've decided to combine our handy Marvel and DC Movie Slates into one feature.
In this article, we list all the movies that have been announced in alphabetical order, provide a tentative release date, and summarize recent announcements and casting choices. The feature is split into Marvel, DC and indie comic (Scott Pilgrim vs. The World) sections, and we'll be expanding it even further in the coming days. So be sure to check back regularly!
Friday, May 28, 2010
Enslaved dev lacked belief in PS3's Heavenly Sword
Cambridge based studio Ninja Theory says it has found a new self-belief after a difficult period developing its previous title, Heavenly Sword.
In an interview with Develop, Ninja Theory creative director Tameem Antoniades said “there is a confidence about Enslaved that wasn’t there when we started Heavenly Sword.”
A PS3 exclusive title, Heavenly Sword was destined as a launch title for Sony’s powerful flagship console. According to Antoniades, it meant that Ninja Theory couldn’t avoid the typically tumultuous period that affects developers working on games for a new console release.
“We spent three quarters of our development time on Heavenly Sword building technology from scratch, because there was no engine,” he says.
“We built our own tools engine and everything, and it was really, really tough going on a platform that at first didn’t exist and then kept changing as it was being prototyped.”
Now working on the multi-platform action title Enslaved, Antoniades is confident the team will fare better this time round.
Article continues below
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“We are much more confident as a team than we were back then,” he says.
“We have experience, we have the tools, we have really good people working with us outside of games. It has been fun working on this game. All you do is try and make everything work, and if you get it right everything falls into place and it feels magical and you are transported into this world with this character and this gameplay that all fits.”
He adds that, rather than opting to build a new engine again, the studio chose to work with the Unreal Engine 3.
“Unreal has excellent artists and design tools so we can start building the game from day one, which meant we can make a longer game, a bigger game and a far more complex game with a lot more variety in it,” he says.
The full interview with Antoniades can be found here.
In an interview with Develop, Ninja Theory creative director Tameem Antoniades said “there is a confidence about Enslaved that wasn’t there when we started Heavenly Sword.”
A PS3 exclusive title, Heavenly Sword was destined as a launch title for Sony’s powerful flagship console. According to Antoniades, it meant that Ninja Theory couldn’t avoid the typically tumultuous period that affects developers working on games for a new console release.
“We spent three quarters of our development time on Heavenly Sword building technology from scratch, because there was no engine,” he says.
“We built our own tools engine and everything, and it was really, really tough going on a platform that at first didn’t exist and then kept changing as it was being prototyped.”
Now working on the multi-platform action title Enslaved, Antoniades is confident the team will fare better this time round.
Article continues below
Advertisement
Escape
“We are much more confident as a team than we were back then,” he says.
“We have experience, we have the tools, we have really good people working with us outside of games. It has been fun working on this game. All you do is try and make everything work, and if you get it right everything falls into place and it feels magical and you are transported into this world with this character and this gameplay that all fits.”
He adds that, rather than opting to build a new engine again, the studio chose to work with the Unreal Engine 3.
“Unreal has excellent artists and design tools so we can start building the game from day one, which meant we can make a longer game, a bigger game and a far more complex game with a lot more variety in it,” he says.
The full interview with Antoniades can be found here.
Thursday, May 27, 2010
addicting games
Games from AddictingGames
Welcome to Addicting Games, the largest source of the best free online games including funny games, flash games, arcade games, dress-up games, internet games, shooting games, word games, RPG games, racing games, and much more. Thousands of choices from some of the best developers around, like Armor Games, Games2Win, and even yours truly, Addicting Games! With tons of reviews & ratings, gamers of all skill levels are sure to find hot new games every day. This is the best place on the web to play games for free! Play Games on the One-and-Only Addicting Games! Whatever game you feel like turning on, we抳e got it here. Including free online games! If you are ready to start playing right now, simply choose from the following categories: Action, Sports, Puzzle & Board, Shooting, Arcade & Classic, Strategy, Adventure, Life & Style, & NewsGames. Need some Holiday-themed game action? Check out our Holiday Games spotlight!
Embed Your Favorite Games: Add your favorite games from AddictingGames.com to your Blog, MySpace or Facebook page, and beyond so you can play on your own website or webpage! Just copy and paste the codes we make available here. And check back often! We keep the list updated with the latest and greatest free online games!
Submit a Game: Don抰 just play games on AddictingGames.com, submit them! Give the gift of fun to fellow gamers. Submit your game now and we might put it in front of an audience of millions. We may even sponsor it for cash! Simply upload your game directly to the Addicting Games website using the game submission form. We'll take a peek, and if it checks out, we'll promote it on our website, give you all the credit and link back to your site. Submit your game here and who knows you could be famous!
Friday, May 21, 2010
Dotta hero tier
TOP TIER
Tidehunter
Earthshaker
Tinker
Obsidian Destroyer
Ancient Apparition
HIGH TIER
Silencer
Lightning Revenant
Nerubian Assassin
Goblin Techies
Shadow Shaman
Death Prophet
Oblivion
Demon Witch
Storm Spirit
Ursa Warrior
Faerie Dragon
Sacred Warrior
"Tweener"
Centaur Warchief
Omniknight
Faceless Void
Doom Bringer
Magnataur
Slithereen Guard
Bane Elemental
Enigma
Lich
Templar Assassin
Crystal Maiden
Shadow Fiend
Vengeful Spirit
Priestess of the Moon
Rogue Knight
Lone Druid
Netherdrake
Naga Siren
Prophet
Chaos Knight
Gorgon
Windrunner
Admiral
Clockwerk Goblin
IDEAL/MEDIAN
Spectre
Lord of Avernus
Undying
Troll Warlord
Dark Seer
Alchemist
Bristleback
Witch Doctor
Shadow Priest
Ogre Magi
Lord of Olympia
Anti-Mage
Phantom Lancer
Skeleton King
Pit Lord
Warlock
Holy Knight
Keeper of the Light
Beastmaster
Pandaren Brewmaster
Bounty Hunter
Treant Protector
Stone Giant
Morphling
Juggernaut
Phantom Assassin
Stealth Assassin
Bloodseeker
Bone Fletcher
Broodmother
Venomancer
Necrolyte
Queen of Pain
Axe
Lifestealer
Lycanthrope
Night Stalker
Drow Ranger
Geomancer
Butcher
Twin Head Dragon
Dragon Knight
Sand King
Tormented Soul
Enchantress
Slayer
Nerubian Weaver
Slark
Invoker
LOW TIER
Spiritbreaker
Dwarven Sniper
Moon Rider
BOTTOM TIER
Necro'lic
Soul Keeper




Ancient Apparition
HIGH TIER












"Tweener"





















Windrunner
Admiral
Clockwerk Goblin
IDEAL/MEDIAN















































Slark
Invoker
LOW TIER



BOTTOM TIER


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